SVF 2.0 insights

Posted: October 28, 2010 in Uncategorized

Thanks to the work I’ve made in ROP and RUS, I’ve learnt how to build a yet better AI. Ageod has created rather recently some new scripting tools helping to do so more easily

Both AI at last will be complete.

Until 7th of November, I’m stuck both with ROP and RUS scripting. Then I will  have to write SVF 2.0, almost from scratch ( almost …) for using all the new tools Ageod now offers for modding. So it will be a little long…But the result should be the Civil War wargame I wanted to play since my wargaming beginnings, twenty years ago….

Comments
  1. Pocus says:

    Go Clovis, go!! You are really doing great for the AI modding in the AGE games.

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